Difference between revisions of "3.2 Company value"

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(Carrying out transportation assignments)
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__TOC__
 
__TOC__
 
==Gaining and losing money==
 
==Gaining and losing money==
For every 20 iKr gained, your company value increases by one. For every 20 iKr lost or spent, your company value decreases by 1 iKr, except when investing money, purchasing zones, upgrading factories, and donating to Today's TO-player.
+
For every 20 iKr gained, your company value increases by one. For every 20 iKr lost or spent, your company value decreases by 1, except when investing money, purchasing zones, upgrading factories, and donating to Today's TO-player.
  
 
==Constructing buildings==
 
==Constructing buildings==
When [[4.1_Factories|constructing any building]], your company value increases by 1/20 of the price of the building. For instance, if you build a carpentry factory for 4 000 iKr, your company value rises by 200 iKr.
+
When [[4.1_Factories|constructing any building]], your company value increases by 1/20 of the price of the building. For instance, if you build a carpentry factory for 4 000 iKr, your company value rises by 200.
  
 
==Purchasing vehicles==
 
==Purchasing vehicles==
When [[5.7_Transportation#Purchasing_vehicles|purchasing a vehicle]], your company value increases by 1/60 of the price of the vehicle. For instance, if you purchase a car for 900 iKr, your company value rises by 60 iKr.
+
When [[5.7_Transportation#Purchasing_vehicles|purchasing a vehicle]], your company value increases by 1/15 of the price of the vehicle, but your cv also decreases by 1/20 from spending the money. For an overall cv gain of 1/60 of the cost. For instance, if you purchase a car for 900 iKr, your company value rises by 15.
  
 
==Expanding your warehouse==
 
==Expanding your warehouse==
When you [[4.4_The_warehouse|upgrading your warehouse]], your company value increases by 1/60 of of the price of the expansion.
+
When you [[4.4_The_warehouse|upgrading your warehouse]], your company value increases by 1/15 of of the price of the expansion, but your cv also decreases by 1/20 from spending the money. For an overall cv gain of 1/60 of the cost. For instance, if you spend 2000 iKr to upgrade, your company value rises by 33.  
  
 
==Producing goods in factories==
 
==Producing goods in factories==
For each unit produced in your factories, your company value rises by 1 iKr.  
+
For each unit produced in your factories, your company value rises by 1.  
  
 
==Selling goods in shops==
 
==Selling goods in shops==
For each unit sold in a shop, your company value rises by 1 iKr. For instance, if a shop sells 10 pieces of furniture, you gain 10 iKr to your company value. This is in addition to company value gained from the money from the sale.  
+
For each unit sold in a shop, your company value rises by 1. For instance, if a shop sells 10 pieces of furniture, you gain 10 company value. This is in addition to company value gained from the money from the sale.  
  
 
==Taking advantage of market bonus==
 
==Taking advantage of market bonus==
In case of [[2.3_The_market#Market_bonuses|market bonus]], you gain an additional 1 iKr to your company value for each product sold on the market.
+
In case of [[2.3_The_market#Market_bonuses|market bonus]], you gain an additional 1 cv for each product sold on the market.
  
 
==Carrying out transportation assignments==
 
==Carrying out transportation assignments==
Whenever one of your vehicles finishes a [[5.7_Transportation|transportation]] assignment, you receive a company value boost equal to the number of units transported x the distance travelled / 150 ( or / 500 in the US version).
+
Whenever one of your vehicles finishes a [[5.7_Transportation|transportation]] assignment, you receive a boost to company value.
 +
{{different |
 +
Company Value increase {{=}} number of units transported x the distance traveled / 500
 +
<br><br>
 +
Transporting 40 goods 1000 miles will result in:<br>
 +
40 goods x 1000 miles / 500 {{=}} 80 cv
 +
|
 +
Company Value increase {{=}} number of units transported x the distance traveled / 150
 +
<br><br>
 +
Transporting 40 goods 1000 miles will result in:<br>
 +
40 goods x 1000 miles / 150 {{=}} 266 cv
 +
}}
  
 
==Investing==
 
==Investing==
For each 20 iKr invested through the bank, your company value increases by 1 iKr. Note that when you invest, you do not lose company value from spending money like you do when money is spent in most other ways.  
+
For each 20 iKr invested through the bank, your company value increases by 1. Note that when you invest, you do not lose company value from spending money like you do when money is spent in most other ways.  
  
 
==Donating to Today's TO-Player==
 
==Donating to Today's TO-Player==
By donating iKr to the randomly chosen TO player of the day, you gain a bonus of 1 iKr per 10 iKr donated, to your company value.
+
By donating iKr to the randomly chosen TO player of the day, you gain a bonus of 1 cv per 10 iKr donated..
  
 
[[Image:to player.png]]
 
[[Image:to player.png]]
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You build a brewery that costs you 3 500 iKr.<br>
 
You build a brewery that costs you 3 500 iKr.<br>
 
<FONT color="#330099">How will your company value be affected?</FONT><BR>
 
<FONT color="#330099">How will your company value be affected?</FONT><BR>
<U>The change in company value will be the gain by the construction minus the loss caused from spending your savings. (3 500 / 10) - (3 500 / 20) = 350 - 175 = 175 iKr more in company value.</U><br>
+
<U>The change in company value will be the gain by the construction minus the loss caused from spending your savings. (3 500 / 10) - (3 500 / 20) = 350 - 175 = 175 in company value.</U><br>
 
<FONT color="#330099">You demolish the same building. How will company value be affected?</FONT><BR>
 
<FONT color="#330099">You demolish the same building. How will company value be affected?</FONT><BR>
 
<U>The gain in savings minus the demolition costs, ((3 500 / 5) / 20) -  (3 500 / 8) = 35 - 438 = -403 iKr.</U>
 
<U>The gain in savings minus the demolition costs, ((3 500 / 5) / 20) -  (3 500 / 8) = 35 - 438 = -403 iKr.</U>

Revision as of 22:59, 18 July 2010


<- 3.1 Prices ^ Help Files Index Page ^ 3.3 Savings ->

Achieving a high company value (CV) is the primary goal of Tycoon Online. It is your company value that determines your C-rank. Your company increases in value when you gain money, expand your business and make investments.

When Company Value falls below 1, the company goes bankrupt. When a company goes bankrupt, the player can start over immediately with a new company.

Below follows a complete list of events that affect your company value. Remember, that when using some of these methods, the money spent will decrease your expected gain in CV.

Gaining and losing money

For every 20 iKr gained, your company value increases by one. For every 20 iKr lost or spent, your company value decreases by 1, except when investing money, purchasing zones, upgrading factories, and donating to Today's TO-player.

Constructing buildings

When constructing any building, your company value increases by 1/20 of the price of the building. For instance, if you build a carpentry factory for 4 000 iKr, your company value rises by 200.

Purchasing vehicles

When purchasing a vehicle, your company value increases by 1/15 of the price of the vehicle, but your cv also decreases by 1/20 from spending the money. For an overall cv gain of 1/60 of the cost. For instance, if you purchase a car for 900 iKr, your company value rises by 15.

Expanding your warehouse

When you upgrading your warehouse, your company value increases by 1/15 of of the price of the expansion, but your cv also decreases by 1/20 from spending the money. For an overall cv gain of 1/60 of the cost. For instance, if you spend 2000 iKr to upgrade, your company value rises by 33.

Producing goods in factories

For each unit produced in your factories, your company value rises by 1.

Selling goods in shops

For each unit sold in a shop, your company value rises by 1. For instance, if a shop sells 10 pieces of furniture, you gain 10 company value. This is in addition to company value gained from the money from the sale.

Taking advantage of market bonus

In case of market bonus, you gain an additional 1 cv for each product sold on the market.

Carrying out transportation assignments

Whenever one of your vehicles finishes a transportation assignment, you receive a boost to company value.

US Game:

Company Value increase = number of units transported x the distance traveled / 500

Transporting 40 goods 1000 miles will result in:
40 goods x 1000 miles / 500 = 80 cv

Sweden Game:

Company Value increase = number of units transported x the distance traveled / 150

Transporting 40 goods 1000 miles will result in:
40 goods x 1000 miles / 150 = 266 cv


Investing

For each 20 iKr invested through the bank, your company value increases by 1. Note that when you invest, you do not lose company value from spending money like you do when money is spent in most other ways.

Donating to Today's TO-Player

By donating iKr to the randomly chosen TO player of the day, you gain a bonus of 1 cv per 10 iKr donated..

To player.png

Demolishing buildings

When you demolish a building, your company value falls by 1/8 of the money the building was bought for.

You build a brewery that costs you 3 500 iKr.
How will your company value be affected?
The change in company value will be the gain by the construction minus the loss caused from spending your savings. (3 500 / 10) - (3 500 / 20) = 350 - 175 = 175 in company value.
You demolish the same building. How will company value be affected?
The gain in savings minus the demolition costs, ((3 500 / 5) / 20) - (3 500 / 8) = 35 - 438 = -403 iKr.

Hint: Note that at the same time as you add to your company value when you are expanding your warehouse, constructing new buildings, purchasing new vehicles, etc., you also lose some company value by spending money (see the "Savings" help file). There are some exceptions, though. No company value is lost when investing, purchasing zones, upgrading factories, and donating to Today's TO-player.



<- 3.1 Prices ^ Help Files Index Page ^ 3.3 Savings ->

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