2.3 The market

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On the market, you can sell your own goods as well as buy goods produced by other players.

Selling goods
All goods that you store in your warehouse may be put out for sale on the market. This is done by entering your warehouse, clicking the goods you wish to sell, and then deciding how many of these goods you want to move to the market. It takes 60 to 120 minutes before the goods appear on the market. This is to prevent cheating. When goods are moved to the market, they no longer occupy space in your warehouse.

When selling to the market, your goods are queued along with goods of the same type sold by other players. Goods that are queued ahead of yours will be sold first. You can check what queue position your goods hold by clicking "My goods" (under Market). As queued goods are sold, your goods will move forward in the queue, and eventually be paid for and transported to another player's warehouse (happens instantly after the transaction is complete). You cannot yourself decide the price of the goods you sell - all goods are sold using the market price calculated by the game (can be viewed on the "Materials" page).

When selling wares, 10% of the money you gain goes to the stockpile. Every Sunday, the stockpile money is divided among the shareholders in your company (except when you you hold your shares yourself). More on shares and dividend in the "Stocks" help file.

The market price for sausage is 20 iKr/unit. You have placed 100 units of sausage on the market, which someone decides to purchase.

How much will they cost?
20 iKr X 100 units = 2 000 iKr.

How much will be allocated to your stockpile.
10% of 2 000 iKr. 0.1 x 2 000 = 200 iKr.


What will my income be?
2 000 iKr - 200 iKr = 1 800 iKr.

Purchasing goods
To purchase goods, click the "For sale" link to see what is available on the market. The price of each type of goods will also be displayed. Click on the type of goods you want to purchase, and a box will appear where you must insert the number of goods you want to buy. Confirm the purchase, and an order for the goods will be made. Waiting orders are processed every ten minutes. At this time, you will receive your goods unless someone has put in an order for the same goods (and there are not enough goods on the market to accommodate both orders). If you do not receive your goods, or only receive part of the goods you ordered, money spent on goods not received are refunded.

Unprocessed orders appear on the "Orders" page. Here, you may cancel the order if you regret your purchase.

There is a limit to how much goods you may purchase of the same type each day. This is to make sure that a few players do not vacuum the market of one special type of goods. The limit is initially 2,500 units, but if you own factories (not shops) that require a specific type of goods, this number may increase. If you have more than two factories that require the same type of goods, each factory after the second increases the limit by 1,250 units. This means that the limit will be 2,500 if you have one or two such factories, 3,750 if you have three, 5,000 if you have four, 6,250 if you have five, and so on. This is to make it possible for players to rely purely on goods bought on the market supplying their factories.

Shops have a different limit. The limit is initially 2,500 units, but if you own shops that require a specific type of goods, this number may increase. If you have more than five shops that require the same type of goods, each shop after the fifth increases the limit by 500 units. This means that the limit will be 2,500 if you have five or less such shops, 3,000 if you have six, 3500 if you have seven, 4000 if you have eight, and so on.

My goods
Here, you may view goods you have put for sale on the market, and what position they currently hold in the market queue. During the time it takes for your goods to appear on the market, your goods may jump back and forth in the market queue. This is because it varies how long it takes for goods to arrive on the market. For instance, if your goods need 100 minutes, another player's goods may be put for sale after yours, but only need 80 minutes, thus appearing ahead of your goods in the queue. This is to prevent cheating by making the market more unpredictable.

As long as your goods have not yet been sold on the market, you can withdraw them, bringing them back to your warehouse. To do this, simply click on your goods, choose how many you want to withdraw and confirm.

Market bonuses
Market bonuses can be gained both when buying and selling goods. When selling goods:

When selling goods on the market, the goods that were produced the past day (the day before today), but was not used in factories or sold in shops, give you a 1 iKr bonus to your company value when they are sold.

During the past day you produced 300 units of wheat. 100 units were used in your mills, and you sold 50 units to the bank.

What is today's market bonus for wheat?
300 - 100 - 50 = 150 units.


This means that you can receive an extra 150 iKr in company value if you sell these 150 units on the market.

The market bonus is spoiled if you do not take advantage of it within the day it was given.

When buying goods:
When buying goods to refine into more valuable products, a part of the money spent on the goods will be returned to you. For instance, if you buy pigs on the market and use it to produce sausages, you will be eligible for such a refund. You may, however, only receive a total of 2 500 iKr of refunds during each round (the entire 70 days that a round lasts).

Purchase bonus is awarded at midnight the same day that goods bought on the market were consumed by a factory. It refunds 1/5 of what you paid for the goods you refine.

Buying goods from the market and selling the same goods in your shops does not entitle you to this market bonus.



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