Guide to Different Building Strategies

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Strategy - - - Summary - Pro's - Con's - Detailed strategies and tips


Full Chaining

Producing a good to use in your own buildings is known as "Chaining". Full Chaining is when you produce everything yourself to sell in your own shops. An example would be 4 cotton fields, 2 cotton mills, a clothes factory and a clothes shop.

Pros
- Very easy to maintain.
- With some planning you can go days without logging in. Be sure to check warehouse, salaries, fuel and staff dissatisfaction before and after your absence.
Cons
- Most likely won't do as well in c-rank
- Full chaining does not create any transport assignments.

Office Strategies

Offices are good for income but not good at creating company value. What you spend the office income on is what matters. Most top players will build some offices early in the game to help them to expand their company, then rebuild into other buildings to earn additional company value.

Pros
- Easy income, just set the service to the higher price every day.
Cons
- Must have 10,000 in company value before you can build them.
- No company value is generated, only income.
- Too many offices in a city will cause the service prices to drop.
- Other players in your city that forget to switch their service will cause lower prices.

1st Level Factories

At first glance, producing only 1st level goods may not seem like a good strategy; but with the market sales bonus and ease of play, some players consistently do quite well with much less time required than some other strategies.

Pros
- Easy to manage, log in daily to move goods to market.
- It is possible to rank very well with level 1 factories.
- Earn extra company value selling on the market with the market sales bonus.
- Creates alot of transport assignments from your city every day.
Cons
- If you only move goods to market once a day you will require a big warehouse.
- Won't make much income while prices are low, but it is usually enough to get by on.
- Depending on the building, zone costs can be quite high.
- May have a long wait times in the market.

Partial Chaining

Summary -

Pros
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Cons
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2nd Level Factories

Buying level 1 goods to produce then sell level 2 goods on the market is a riskier but potentially more rewarding strategy depending on what happens with prices and the market. There is the potential to earn a lot of market sales bonus along with potentially higher profits.
Pros
- Potential for big profits.
- Earn market sales bonus for selling on the market.
Cons
- May require time clicking for level 1 goods.
- May require a huge warehouse, depending on how often you can log in and find goods to buy.
- If goods are slow to sell, may require patience waiting for them to sell.
- It is possible for price to get 'out of whack' and become unprofitable, will need to watch prices and act accordingly.

3rd Level Factories

Buying level 2 goods to produce then sell level 3 goods on the market is another risky but potentially more rewarding strategy depending on what happens with prices and the market. There is the potential to earn a lot of market sales bonus along with potentially higher profits.

Pros
- Potential for big profits.
- Earn market sales bonus for selling on the market.
Cons
- May require time clicking for level 2 goods.
- May require a huge warehouse, depending on how often you can log in and find goods to buy.
- If goods are slow to sell, may require patience waiting for them to sell.
- It is possible for price to get 'out of whack' and become unprofitable, will need to watch prices and act accordingly.
- Level 2 goods are harder to find in the market.

Shop Strategies

Summary -

Pros
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Cons
- Not all shops created equal.
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Combining Strategies

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Pros
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Cons
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